The Computer Classroom v2 Bundle is a comprehensive cross-curricular learning activities that enrich understanding and teach key skills in Math, English, Spelling and Reading. Suitable for Ages 4-11.
Enrich your understanding and learn key skills in Math, English, Spelling and Reading. Friendly characters give guidance and advice with quirky humour as you progress through the comprehensive range of progressive lessons. All activities have been designed by experienced teachers and are suitable for students from 4 to 11 years of age. Track your progress, print lessons and certificates of achievement, and conquer the cool range of engaging single/multiplayer games!
The Computer Classroom Seven Title Value Bundle contains seven titles (K-6) and works as an integrated, progressive learning system to deliver an exceptional cross-curricular learning experience to learners of all styles! Every title contains at least 24 units of work, giving a total of no less than 80 comprehensive lessons per title, each lesson coming with multiple questions and activities. The Computer Classroom is perfect for use in both the home and classroom!
Learning areas include: time, months of the year, temperature, 2D shapes, 3D objects, addition, subtracting from 20, multiplication, money, understanding reading, comprehension, research, word building, spelling, punctuation and more!
Why your kids will love The Computer Classroom:
Why you will love The Computer Classroom:
The educational quality of The Computer Classroom:
Manufactured by: Encore Software
Warranty provided by: Encore Software
Mfg Part No: 0036540
Box Size: ( Length:0, Width:0, Depth:0)
Shipping Weight: 0.0000 pound(s)
Click here for full warranty and support information
- Limited Warranty: A full text version of the limited warranty
may be obtained by mailing a self addressed, stamped envelope to the
address below and requesting the warranty for item number: VNC-101778550
7795 W. Flagler St. Suite 35
Miami, FL. 33144
- Encore Software logos are registered trademarks of Encore Software. All others trademarks and copyrights mentioned herein are the property of their respective owners.