GNOMON WORKSHOP Rigid Bodies are NURBS or
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GNOMON WORKSHOP Rigid Bodies are NURBS or Polygonal surfaces that can react to the dynamic forces of fields and collisions. (DYN04)

Item#:  7130819  | Model#: DYN04
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GNOMON WORKSHOP Rigid Bodies are NURBS or Product Details

Rigid Bodies are NURBS or Polygonal surfaces that can react to the dynamic forces of fields and collisions. In this video, you will learn how to create and animate Rigid Bodies using a variety of techniques including keyframing, fields and collisions. Rigid Body Constraints are used to limit the motion of Rigid Bodies. Constraints simulate the behavior of mechanisms which exist in the real world. Topics Covered: ^^ Active/Passive Rigid Bodies ^^ Various Fields ^^ Dynamic Relationship Editor ^^ Rigid Solver editing ^^ Bake Simulation ^^ Point Constraints ^^ Orient Constraints ^^ Dynamic Constraints Chapters:
 
  • Manufactured by: GNOMON WORKSHOP
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    Mfg Part No: DYN04
  • Box Size: ( Length:0, Width:0, Depth:0)
    Shipping Weight: 3.0000 pound(s)
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