GNOMON WORKSHOP Deformers 3: Wire, Wrinkle,
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GNOMON WORKSHOP Deformers 3: Wire, Wrinkle,
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GNOMON WORKSHOP Deformers 3: Wire, Wrinkle, (DEF03)

Item#:  7130802  | Model#: DEF03
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GNOMON WORKSHOP Deformers 3: Wire, Wrinkle, Product Details

Wires and Wrinkles are curve deformers, which are useful as both sculpting and effects tools. While a wire can be used to reshape or animate a character’s brow, they can also be used to create ripples, ocean swells or burrowing creatures. Jiggle deformers are unique in that they do not deform surfaces via direct user manipulation. Their purpose is to create automated secondary shape animation (inertia-driven follow through). For example, a character’s thighs can exhibit the correct amount of wobble as he walks or a bird’s feathers can react naturally to the flapping of its wings. In this lecture we also discuss the pros and cons of Jiggle deformers vs Softbody dynamics. Topics Covered: ^^ Wire ^^ Wrinkle ^^ Clusters ^^ Jiggle ^^ Spline IK ^^ Blendshape ^^ Smoothbind ^^ Wrap ^^ Softbodies Chapters: 01: Introduction 02: Wire 03: Wire Ripple 04: Curved Wires 05: Skinning Wires 06: Jiggle Overview 07: Jiggle Basics 08: Jiggle Examples 09: Credits
  • Manufactured by: GNOMON WORKSHOP
    Warranty provided by: GNOMON WORKSHOP
    UPC No:
    Mfg Part No: DEF03
  • Box Size: ( Length:0, Width:0, Depth:0)
    Shipping Weight: 3.0000 pound(s)
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