GNOMON WORKSHOP Constraints 1: Character/Oblect
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GNOMON WORKSHOP Constraints 1: Character/Oblect
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GNOMON WORKSHOP Constraints 1: Character/Oblect (CON01)

Item#:  7130788  | Model#: CON01
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GNOMON WORKSHOP Constraints 1: Character/Oblect Product Details

Constraints allow the user to set up animatable 'transform node' relationships between objects. These can be used in a wide range of applications, from how a character’s eyes follow an object, to how a character might pick up a staff. While the latter is relatively straightforward to rig, what about situations when an object must pick up a character? This lecture gives an in-depth look at techniques that can be used to animate character/object interactions including situations when a character may jump from one moving object onto another. Topics Covered: ^^ Point Constraint ^^ Orient Constraint ^^ Aim Constraint ^^ Locators ^^ Connection Editor ^^ Scripts Chapters: 01: Introduction 02: Basics 03: Handoff 04: Aim Constraint 05: Character/Object 06: Object/Character 07: Credits
  • Manufactured by: GNOMON WORKSHOP
    Warranty provided by: GNOMON WORKSHOP
    UPC No:
    Mfg Part No: CON01
  • Box Size: ( Length:0, Width:0, Depth:0)
    Shipping Weight: 3.0000 pound(s)
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